PowerNet Technology, a Chinese online gaming firm, has developed a new online game in cooperation with the China Communist Youth League - "Anti-Japan War Online," . The game is based on the Japanese invasion of China during World War II, from 1937 through 1945. It is aimed at generating a "national spirit" and educating the younger Chinese generation. Players will be able to play in simulations of the larger battles, but only on the Chinese side. To reduce violence, players will not be able to kill each other and soldiers are depicted in miniature.
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